![]() ![]() I didn’t mind walking back to an area I previously visited because it gave me an opportunity to talk to more people, take in the sights, and of course, pet more animals. It would be remiss not to mention that many of these tasks do end up being fetch quests, but I never felt like they became overly tedious because of how interesting the world was to explore. This was a great way to ensure the town felt lived in, and that every location had something to contribute towards the broad narrative, even if not tied directly to pushing the main objective forward. It really felt as if everyone knew each other, and reminded me of that nostalgic small town feeling. The townsfolk and interconnected nature of it all is where I found the game to be overflowing with charm. These can involve collecting bottle caps hidden throughout the environment, finding ingredients for a cake or petting and naming every single cat you come across. Much of your time centers around completing various tasks for people around town, or working towards crossing things off from Atma and Raya’s shared bucket list. Set within a small, yet bustling town of rural Indonesia, the pair must overcome a strange supernatural force that beckons the end of the world. However, not everything is as it seems, as reality itself begins to unweave and what is true is called into question. Two high school sweethearts, Atma and Raya, embark on a journey of self discovery as their high school years begin to draw to a close. ![]()
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